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School 3d game. Import to unity
- Ilja Grönlund
- Nov 14, 2016
- 1 min read
After the character was rigged using blenders riggify add-on. It was time to import it to unity. The riggify add-on doesnt import to unity and work right away. The rig needs first to be made compatible with Unitys own humanoid. This was tedious work, parenting all the bones correctly and removing some useless bones. After all that i added Unitys 3rd person controller and main camera to the character prefab. All the needed animation work well and the character moves in the game as intended. In the inspector panel we can tweak the settings to our liking, so the character behaves more the way we like.


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